To import Blender models into Roblox, start by opening your model in Blender. Select the model, then go to File > Export, and choose FBX (.fbx) as the export format. This format works best with Roblox Studio.
Next, open Roblox Studio and navigate to the Workspace. Click the + icon to add a new part. Type “MeshPart” and select it. In the Properties window, click the folder icon next to MeshId and select the exported FBX file from Blender.
For importing multiple meshes, use the Asset Manager. Go to View > Asset Manager, click the Upload Asset button, and select the FBX files you exported from Blender. This method is efficient for bulk imports.
If your model exceeds Roblox’s 5,000 polygon limit, split it into smaller parts and import them individually. Avoid moderation issues by renaming files appropriately. To keep textures intact, ensure you export the models as FBX files from Blender.