To make items in Roblox, start by creating a 3D model. Use a 3D modeling software like Blender to design the item. Make sure the model is centered and positioned correctly to avoid issues in Roblox.
Next, export the model as an FBX file. This format is compatible with Roblox Studio and ensures your item imports correctly.
Open Roblox Studio and either create a new project or open an existing one. Import the FBX file by clicking on the “Asset Manager” and selecting your file.
Configure the item’s properties in the “Properties” panel. You can set its name, description, and price. Use the various tools and settings in Studio to adjust the item’s appearance and behavior.
Finally, upload the item to the Roblox Marketplace. Follow the “Upload Asset” process in Studio, set a price for the item, and manage its sales through the Marketplace. For more detailed tutorials, refer to the official Roblox documentation.