Roblox takes a 30% cut from the sales of gamepasses, leaving creators with 70% of the revenue. This means if a gamepass sells for 100 Robux, the creator earns 70 Robux. This 70-30 split allows Roblox to maintain its platform while rewarding creators.
Gamepasses are a popular way for developers to earn Robux. They offer special features or abilities in a game. When players buy these passes, developers get the majority of the payment. This encourages developers to create more engaging content.
Roblox’s 30% cut helps keep the platform running smoothly. It covers server costs, support, and other operational expenses. Despite this cut, many developers find the revenue share fair and continue to thrive on the platform.
The 70-30 revenue split has proven successful for both Roblox and its developers. Creators can still make significant earnings while Roblox continues to grow. This balance helps maintain a vibrant and active community of developers and players alike.