Mastering Viewport Frames in Roblox involves using and optimizing these frames for visual effects. Viewport frames display 3D objects within a 2D GUI, supporting both SurfaceGui and BillboardGui. To use one, parent it to StarterGui and set its “Adornee” property to the instance you want to display.
Scripting can enhance viewport frames. A for loop can copy everything from the Workspace into the frame. This might be resource-intensive, so consider optimization. You can create a viewport frame, set its current camera, and parent objects to it for display.
Optimization is key. Pause rendering when frames are out of view or reduce the number of rendered frames. Another tip is to only spin the object that the mouse hovers over. This helps in maintaining performance.
You can display viewport frames on parts using a SurfaceGui. Set the “Adornee” property correctly to achieve this. Following these tips ensures effective use of viewport frames, enhancing your Roblox game’s visuals and performance.